That doesn’t fix the problem here though, which is that a specific distribution source took it down.
If you want to fight Sony, go for it. If you ask for funding for a lawsuit, I’ll probably contribute. If you just redistribute over P2P, that’s cool too.
If a publisher doesn’t want modders improving the value of their product, I don’t feel too inclined to argue with them. There are no shortage of other games from more-amenable-to-modding publishers that could benefit from mods.
Interestingly, that makes me feel a bit inclined to argue with you about this.
To me, it just feels like…
“No, you can’t upgrade your old car speakers, because the custom ones would be too loud.”
“No, you can’t upgrade the seats, because the 3rd party ones are way too comfortable.”
“No, you can’t keep that Wunderbaum dangling under the mirror, it modifies the smell and it’s too damn fresh for you!”
Well, actually, it’s more like…
“No, silly, you simply can’t use those carefully crafted custom-made playing pieces, cards or high-DPI printed board to extend/change this board game to your liking, since we didn’t sell you any of that…”
As you see it, what’s the difference? Or would you in fact just happily accept those scenarios too?
y’all really still letting corpos tell you what you can and can’t share?
Me personally no, but content providers that can be taken offline due to ignoring DMCA kinda have to.
share any shit you make on p2p networks. not even the feds have figured out how to take down a torrent consistently.
That doesn’t fix the problem here though, which is that a specific distribution source took it down.
If you want to fight Sony, go for it. If you ask for funding for a lawsuit, I’ll probably contribute. If you just redistribute over P2P, that’s cool too.
Honestly, I am surprised that Nexus Mods hasn’t started a tracker yet.
They make money selling faster downloads, so that’s not likely to happen.
One can see which torrents you share. So when they can’t jail you for that - yes, but money makes laws.
If a publisher doesn’t want modders improving the value of their product, I don’t feel too inclined to argue with them. There are no shortage of other games from more-amenable-to-modding publishers that could benefit from mods.
Interestingly, that makes me feel a bit inclined to argue with you about this.
To me, it just feels like…
“No, you can’t upgrade your old car speakers, because the custom ones would be too loud.”
“No, you can’t upgrade the seats, because the 3rd party ones are way too comfortable.”
“No, you can’t keep that Wunderbaum dangling under the mirror, it modifies the smell and it’s too damn fresh for you!”
Well, actually, it’s more like…
“No, silly, you simply can’t use those carefully crafted custom-made playing pieces, cards or high-DPI printed board to extend/change this board game to your liking, since we didn’t sell you any of that…”
As you see it, what’s the difference? Or would you in fact just happily accept those scenarios too?
If there’s a chance of getting sued, yeah, but really my time would be better spent on mods or contributions to non proprietary games anyway.