Valve have updated the developer guidelines for releasing a game on Steam, making it clear that the scourge of mobile gaming advertising-based business models are not going to work on Steam.
This will play into it. But Valve allows stuff that cuts into their immediate profits, like e.g. third party sales. I think ensuring market dominance by ensuring customer satisfaction is the more important part of the decision.
Steam is imo meant to stay a quality product with a reliable turnover. They are not aiming to become a bookmaker, like the play store or apple store vasically are nowadays.
valve is at this point basically just the good old “luigi wins by doing absolutely nothing”, they just avoid obviously being dickheads and try to be like 5% nicer than is strictly most profitable, and due to the state of the rest of the world this makes them one of the most saintlike companies most people know of.
This will play into it. But Valve allows stuff that cuts into their immediate profits, like e.g. third party sales. I think ensuring market dominance by ensuring customer satisfaction is the more important part of the decision. Steam is imo meant to stay a quality product with a reliable turnover. They are not aiming to become a bookmaker, like the play store or apple store vasically are nowadays.
valve is at this point basically just the good old “luigi wins by doing absolutely nothing”, they just avoid obviously being dickheads and try to be like 5% nicer than is strictly most profitable, and due to the state of the rest of the world this makes them one of the most saintlike companies most people know of.