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I’d imagine this is the case mostly due to the barriers to entry for console development still being high such as:
I could be wrong though
“The exact reason for this jump is unclear, but it could be connected to the rising popularity of Valve’s Steam Deck,” the GDC report says. “This year’s survey didn’t single out Steam (or Valve’s handheld gaming computer) as its own platform, because it’s a hub for PC and Mac games. But it appears some developers do view it as a unique platform. For instance, when asked to name other platforms that interest them, almost half (44%) wrote in Steam Deck.”
I think that’s a very reasonable guess, and I’d add to it that the simple fact of accessibility may also play a very large role in the popularity of PC as a development platform. Making games is hard, but doing it on PC is about as easy as it’s going to get: Learn your programming language of choice, give Valve 100 bucks, and bang, you’re selling your stuff on Steam.
Besides the Newpipe mention by @[email protected]
You also have the option of Freetube which works like Tubular, the only downside is that there’s no mobile app but it’s available on Windows, Mac, and Linux via Flatpak/Flathub and distro repositories like the AUR or Nix Packages.
This could potentially be another title for this:
Wall Street Banks Now Looking for Right-Wing Plebs to Hold the Bag🧑💼🗣️ 🤗…💰💸😱😢🙃