minus-squarebanana_lama@lemm.eetoGames@sh.itjust.works•Spending on physical video game software in the US has been cut in more than half since 2021 and is now more than 85% below its 2008 peak.linkfedilinkEnglisharrow-up0·5 days agoThis is partially cause there’s less physical media and if you don’t buy it immediately on release it’ll probably cost more linkfedilink
This is partially cause there’s less physical media and if you don’t buy it immediately on release it’ll probably cost more