I give zero shits about his next game, as we’ll still be seeing articles exactly like this two years from now.
Read the book and come back when you’re actually informed about the topic. I’m not saying anything new about this dude.
I give zero shits about his next game, as we’ll still be seeing articles exactly like this two years from now.
Read the book and come back when you’re actually informed about the topic. I’m not saying anything new about this dude.
LOL okay dude.
Check out the book and read this whole story about his first game, then come back to this thread. The guy has some real - arguably self-imposed - psychological struggles in his life, and they cause hardship for both him and the people he loves (esp. his partner). He’s now showing that he learned nothing from making Stardew and didn’t emotionally grow from that experience, and this creates a further cycle of pain for him.
After reading about the making of the first game in Blood, Sweat, and Pixels, I’m convinced that this dude NEEDS a publisher, or at least some kind of producer or project manager. He actually needs structure and deadlines, even if they’re a bit soft, or else we’ll never actually play the Haunted Chocolatier.
Damn, 2025 is looking like the year of Game Pass. Very excited to try this one, too.
Your responses truly highlight your ignorance of his “process”. Seriously, read ONE chapter of that ONE book and then you’ll be back here to apologize.
He wants to release his next game, but he has no clue how to get to the finish line on his own because he avoids structure when it starts to require personal accountability. Were it not for personal financial pressure (and the pressure he was putting on his partner), the first game would have never released. Now he doesn’t have that pressure.