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No. I’m not in a bad spot but definitely not as comfortable as I grew up.
No. I’m not in a bad spot but definitely not as comfortable as I grew up.
I’ve had some similar difficulties in really masculine spaces so I can relate to that part. I think I learned enough about being “one of the guys” that I can sort of participate, but I’m not enjoying myself.
Honestly I haven’t had the same experience with women, though. I’ve always had lots of platonic female friends through my life and I sometimes find it easier to hang out with women than men, or a mixed crowd is generally fine, too.
Don’t get me wrong, I have male friends that I really enjoy spending time with, but they’re not stereotypical guys either so that’s probably why.
How do I cope? I just don’t spend time with guys I don’t vibe with honestly. Life’s too short to hang out with boring people.
Shhhh, its just the lazy devs who also work super hard to make it terrible. /s
Everyone thinks their game of choice has bad match making, but it’s just salt most of the time and doesn’t pan out when actually tested and measured objectively. If match making was perfect they would win 50% of the time, but perfection is impossible because the system can only work with the players online right now. Those players aren’t equally good every day, either, nor are they equally good against all other players, or on all maps. It’s a moving target.
That doesn’t even touch on cross play, or premade teams, which further complicate it.
I think it’s just purely generated content. If you touch it up a human was involved and it’s fair game afaik
You nailed it about the gameplay in your guess. It was very cutting edge when it came out. The animations on the plasmids were especially memorable I recall. It’s interesting to hear that part doesn’t hold up so well.
I’d highly recommend you play 2 as well. It’s quite different but I thought it was the best of the series gameplay-wise.
If you like the setting I would also recommend you go on to play BioShock infinite and specifically the DLC for it. I won’t say why, and I recommend you go through the base game first (very cool in its own right), but the DLC is really going to tickle your fancy I think.
No worries, and thanks for the reply!
I did like fallout. I forgot that was amazon actually
Amazon is pretty bad at entertainment, aren’t they? Their games have tanked. Their shows are expensive and unoriginal. Am I missing any that were actually good?
Maybe she just wasn’t thrilled to be married to a deranged psycho 😨
What’s missing from start? I don’t actually use the start menu much so not sure I would miss anything anyway.
This is true for a lot of people but unfortunately there very much are some targeting the people losing their jobs. I’ve seen plenty of people, even some on Lemmy in the past, who hate individual devs because the game they were looking forward to wasn’t good.
Is it a loud minority? Probably. That doesn’t make it OK, though, and it doesn’t reduce the mental hit to these devs in an already bad moment of their lives.
The first one, the icy one, is just alright. It gives you another area basically that’s about as much content as the 5 base game areas. The new one the iron rig is pretty fun, though I thought. If you really like dredge I’d say get both.
This is a good overview though I wouldn’t know how to do the specifics like get pro (I have 10 home), or deactivate all the infringing stuff.
What’s the UK trick? Is that just a better version or something?
Have you succeeded in making things less crappy? I’ve been debating the upgrade for a while and I’m basically hoping this is possible by the time I do it. I already use shutup10 on win10, but I wasn’t if win11 kneecaps it somehow or not.
One example I like is Dredge. If you took away inventory management from that game, you would basically destroy its whole economy and progression system. It would also get rid of the interesting way they make having tons of equipment mean you can’t carry as much at once, creating a tradeoff.
I think one thing people get mixed up is the limitation side of a limited inventory – which is often a good thing for creating choices, tension, and pacing – and the physical action of sorting and arranging an inventory. This second one is a perfect place to streamline in my opinion because while the limitations on inventory create meaningful choices, having to spend a while rearranging your stuff to fit something in is very rarely good gameplay. You might already be making this distinction, but I wanted to clarify that just in case.
Inventory size/weight capacity is essentially a resource to manage, and I’m a big proponent of resource management in games (and this is coming from a designer who tried to get rid of and streamline resources for years – it has some major downsides).
To be fair to obsidian the distribution choices have nothing to do with the people who make the game part. You can have great devs with a greedy publisher.
It definitely works for some games to do it that way!
I’m definitely interested in other country’s politics. My own’s not so much since they’re insanely depressing feeling these days. 🫤
The american system is deeply flawed, so I don’t think you should try that hard to wrap your head around it honestly. Nothing to be learned except what to avoid 🫠
That’s interesting about the stamina. I agree that having to constantly start and stop sprinting isn’t a great solution and it’s never felt quite right to me either. The only games where it feels like it adds anything are ones where running out is dangerous. For general exploration it’s kind of a chore.
I thought I already responded to this, but thank you!