And that’s assuming just toggles, if each parameter has 10 levels you only need 12, then add one toggle and you get trillions. Heck, I can name 12 parameters that have at least 10 different values off the top of my head:
- Amount of water overall (oceans and lakes)
- Amount of mountains
- Amount of Forrest on the land
- Amount of life forms
- Temperature
- Amount of moons/rings
- Size
- Amount of rivers
- Whether the landmass is one big continent or multiple small islands
- Amount of volcanoes
- Amount of caves
- Amount of iron (or any other resource)
Congrats, if you now add a does the planet rotate toggle you’ve created trillions of planets.
By that definition Minecraft also doesn’t have PvE. Factions are not required for a PvE, and lots of PvE games don’t have them.
You could say that you wanted the PvE to be harder, or more unforgiven, or even more complex with factions. But to say the game has no PvE is just wrong.