Valve have updated the developer guidelines for releasing a game on Steam, making it clear that the scourge of mobile gaming advertising-based business models are not going to work on Steam.
That’s not a bad thing though. It means their profitability is aligned with preferences of their customers rather than a kind of “managed dissatisfaction” business model.
I disagree in this situation - it is being painted more favourably, but it’s not bad. Their motivation may be self-interest, but I see it more as killing two birds with one stone. I will also note that Valve could provide official ad integration through steam APIs, but at least so far they chose not to.
That is the only reason here. But steam-lovers will always paint anything bad more favouribly.
I’m also strongly invested in steam (sadly so), so it’s not just hate.
That’s not a bad thing though. It means their profitability is aligned with preferences of their customers rather than a kind of “managed dissatisfaction” business model.
I disagree in this situation - it is being painted more favourably, but it’s not bad. Their motivation may be self-interest, but I see it more as killing two birds with one stone. I will also note that Valve could provide official ad integration through steam APIs, but at least so far they chose not to.