Sacrifice every quality in your game for Engaaaaaaaaaaaaaaagement. What could go wrong. People will be so addicted to Green they will put up with any amount of Red. Maybe sell some Crossover Skins to make even more money on top of a Battle Pass, with Lootboxes!
I believe the biggest issue is more to do with matchmaking trying to provide engagement rather than good assessment of players’ skills. This is obvious when you see systems where winning gives you a good amount of points/tank regardless of the opponents skill level, which just foments even more the want for easy stomps rather than good games.